Welcome!!

Welcome to my ffxi blog. Hope you enjoy your stay. I try and post at least once a month, sometimes more. I blog mainly about what I been up to and what my goals are in game. It's a nice way to keep me on track and show how I have progressed.

Thursday, April 16, 2009

Add-on Expansion Fails to deliver?

So the update hit. Never did get around to posting those update notes from SE. Oh well, maybe next time. Any ways they released the new Add on "A Crystalline Prophecy". This was essentially a very small expansion scenario that would take at most 5 hours to do if you had no competition for pops.

I'll admit to being extremely disappointed in how little actually came with this expansion. A few CS, 2 new battles, and then some running around was all it entailed. The battles themselves were a bit meh too. The first few people through to the BC's went in unprepared and didn't have a solid strategy and got just beat down. So of course people started saying they were hard and that you needed x job and do y to win. Really though if you understood the battles they were pathetically weak in my opinion.

Now I'm sure a few of you just got pissed off reading that. Too bad, its true. Seriously the 1st BC if you just have everyone concentrate on the yag when you go in and keep buffs up so the teleporting THF don't one shot you, its pretty hard to lose. I won this fight about 4-5 times in a row with various job and party set ups. The mobs are weak and even though there are 4 of them they just aren't strong enough to overwhelm you so just ignore the adds and work on one mob at a time. No kiting, no nothing required. Just have competent healers and a tank who will grab a mob off of said healer should they need it. With everyone doing 1 mob at a time, said mob falls fast and then it just gets easier as you go.

The last fight. Man how this fight can be easy as long as you know how to handle it. Tanks, get a freaking Magic damage setup. I tanked this as PLD and never dropped below 900 HP the whole time. Just go in , grab hate, burn every ability, then just keep running as it draws you in. Sub RDM and spam sleep, bind, dispel, blind when you get the chance during ga spells or his seed moves. Range attackers stay at distance and plug away while you have one member grabbing and taking care of the clones. Have one stunner for GA spells and you set. Won in 18 minutes, zero deaths, and was not even a challenge at any point. You can also just zerg this but a BRD is near a must as I went with a group that was too slow in killing and eventually lost due to way too many clones up.

All that said, I do love the new Body piece I got for my PLD. With this it means I really have no use for Dyna anymore since I have no purpose in getting a Valor surcoat now. My PLD is actually very well off now. Not much else I want for it other than Homam Feet and well that's about it unless I wanted to HQ some things. I don't feel like an idiot either walking around having a Hauteclaire and using AF1 body. To be honest many times I felt embarrassed having it and just didn't wear it around town.

No comments: